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CHESS (Boys) | ATHLEEMA

ASIAN EDUCATION GROUP Presents ATHLEEMA 2026 - 13th Annual Sports Meet, ATHLEEMA 2026 features 25+ thrilling sports events, offering students an incredible opportunity to showcase their talent, teamwork, and competitive spirit. It promises four days full of sports, excitement and unforgettable moments on the field.

Campus: Asian Education Group, A2, Sector 125, Noida, Uttar Pradesh 201313

Updated On: March 20, 2026

#Athleema2026 #AEG #ANNUALSPORTSMEET #ATHLEEMA
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Platform Fee : ₹ 0

Registered

0

Registration Deadline

10 days left

Impressions

2

Rewards and Prizes

CASH PRIZE

₹1,100

Reward Bag

Description

Rules 

 The player with the white pieces will make the first move. 

 Players will get to be white by a toss 

 Players are required to checkmate the opponent's king. This happens when the king is put into check and cannot get out of check. There are only three ways a king can get out of check: move outof the way (though he cannot castle!), block the check with another piece, or capture the piece threatening the king. If a king cannot escape checkmate, then the game is over. Customarily the king is not captured or removed from the board, the game is simply declared over. 

 If a player touches one of their own pieces they must move that piece as long as it is a legal move.  If a player touches an opponent's piece, they must capture that piece. 

 A player who wishes to touch a piece only to adjust it on the board must first announce the intention, usually by saying “adjust”. 

 Each player will get maximum of 2 minutes’ time to make their move. 

 Each player will get 20 minutes in total to use for their entire game and can decide how to spend that time. Once a player makes a move the opponent's clock will start its own. If a player runs out of time and the opponent calls the time, then the player who ran out of time loses the game. 

 Management/officials of the game may change the duration of the game according to the number of participants or the rounds. 

Winning the Game 

A win can be earned by checkmating the opponent when an opponent's time has expired before they have made the required number of moves in the given time allotment

Venue

Netaji Subhash Sports Complex, Jasola Vihar, Delhi 110025
Location: Click Here

Entry Fee

REGISTRATION FEE

₹200

Contact the organisers

Asian Education Group
athleema@abs.edu.in